Infaernum RPG: Collector's Edition
The Dice Board is a simple square board with a reference chart, so you can use regular D6 to check the results quickly.
The Pentacle Board (with tokens) can be used together with the supplemental rules “The Infaernal Pentagram” included in the book to make combat more tactical. By using the tokens and the vertices of the star, you can better visualize your enemies and allies during confrontations, determining ranged and melee attacks, and having more options with your rolls.
The Infaernal Visions board is Infaernum’s equivalent to an Ouija board, and it’s the ultimate representation of faith...or fate? Instead of choosing what happens in your narrative, you will leave everything to the energy of the board, which is filled with a selection of verbs and nouns; based on where your dice fall, you will get the commands that will direct the actions and happenings of each scene. Are you prepared?
The package also includes a pad with 15-20 character sheets and three other erasable charts from optional supplements built into the game.
Finally, the package will also have The Key bookmark, which is a simple tool that can be used by any player at any time to interrupt the narrative if they feel things are getting too dark or uncomfortable – an immediate turn of events is mandatory at this point, with no explanations required. While this might seem a superfluous addition initially, don’t underestimate how hard it can be for someone to truly express feelings of fear or discomfort, especially in a group environment. Despite its dark themes and attitude, Infaernum is a game whose main purpose is to make people have fun. The turn of the Key can also add a surprising depth to your narrative, even when everyone is ok with how things are going.