Mothership: Fear of a Daily Planet
by ATypicalFaux
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Fear of a Daily Planet is a lost colony crawl for the sci-fi horror RPG Mothership. Burgom's Haven, an outpost built solely to print employee handbooks for Etaoin Shrdlu Stellarcomms, was quietly forgotten 1,000 years ago in the company's tumultuous switch to digital. But the presses never stopped, and now a charismatic new preacher, known only as Inside Source, is printing secrets from "Hell."
This digest-sized (5.5 x 8.5 in), roughly 36-page black-and-white book, features:
Whether bounty hunting a target who's hoarding corporate blackmail, following the trail of bizarre prints on plastic paper cluttering local space, or responding to an ancient distress call, the player crew will explore what remains of Burgom's Haven, a bleak printer colony once established by the long-defunct Etaoin Shrdlu Stellarcomms, starving and festering with cults after centuries of isolation.
Into this volatile mix, Inside Source arrives, the colony's first visitor in centuries. The Smudges in Lowercase claim he brings with him the secrets of a place called "Hell," thousands if not millions of lines of text magically condensed into a stick no bigger than your thumb. He tells the colonists that their ancient, forgotten practice of Delivery ceremonies, publishing prints into the black quartz above, brought him here, so he is reviving the tradition despite the wishes of the people of Standard-Herald.
Now, flanked by his Loyal Guard who see him as their only means of salvation, Inside Source has newspapers made from his Hell archive and places them alongside historical prints ransacked from the reliquary of Burgom's Haven, to be once more sucked out into space each Deadline, beseeching the hidden, two-faced god Etaoin Shrdlu for aid. But the other three cults have their own solutions to the colony's impending demise...
This digest-sized (5.5 x 8.5 in), roughly 36-page black-and-white book, features:
- an isolated, print-obsessed culture channeling messages from beyond to feed their daily art
- a secretive preacher holding Delivery ceremonies, where thousands of looted prints are ejected into the void of space each day as a plea for help, or hidden message, to powers beyond
- 10 colony locations with almost 40 keyed rooms
- 4 cults vying for control of the colony, each with their own monstrous creation
- 8 NPCs struggling among the masses to survive or seize power
- a d100 "I Read the Paper" table
- and more!
Whether bounty hunting a target who's hoarding corporate blackmail, following the trail of bizarre prints on plastic paper cluttering local space, or responding to an ancient distress call, the player crew will explore what remains of Burgom's Haven, a bleak printer colony once established by the long-defunct Etaoin Shrdlu Stellarcomms, starving and festering with cults after centuries of isolation.
Into this volatile mix, Inside Source arrives, the colony's first visitor in centuries. The Smudges in Lowercase claim he brings with him the secrets of a place called "Hell," thousands if not millions of lines of text magically condensed into a stick no bigger than your thumb. He tells the colonists that their ancient, forgotten practice of Delivery ceremonies, publishing prints into the black quartz above, brought him here, so he is reviving the tradition despite the wishes of the people of Standard-Herald.
Now, flanked by his Loyal Guard who see him as their only means of salvation, Inside Source has newspapers made from his Hell archive and places them alongside historical prints ransacked from the reliquary of Burgom's Haven, to be once more sucked out into space each Deadline, beseeching the hidden, two-faced god Etaoin Shrdlu for aid. But the other three cults have their own solutions to the colony's impending demise...