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Carolina Cryptid 2025
Kings of War Grand Tournament
May 24 - 25
Welcome to the Carolina Cryptid 2025!
This is a two-day, 5 game, 2300-point event. Each round will be 130 minutes with 65 minutes for each player. Chess clocks will be in use for time keeping. If you clock out, you can finish the die roll you are on and then it will be dice down until the game ends.
Prizes/trophies for-
Best painted Army
Best painted 90% Mantic Army
1st, based on total points earned overall
The Wooden Spoon
Best painted Cryptid
Best Painted Cryptid – Mantic model
Player’s Choice Best painted Cryptid
Player’s choice best painted army
2nd, based on total points earned overall
3rd, based on total points earned overall
Slayer - Can be won by multiple people, you just need to kill your opponent’s Cryptid in each of your 5 games
Survivor - Can be won by multiple people your Cryptid just has to survive the entire 5 games.
Best team
Painted models are not required, but all models must be fully assembled, on the correct base size for the unit, and sufficiently identifiable to avoid confusion. Painting is a sperate award and not reflected in the overall determination of standings in the event.
Scoring for the event is calculated by adding the total overall score (final progressive score for all scorable rounds + the total killed table) for each of the 5 rounds. The total possible score for each round is 44 points.
Teams will consist of EXACTLY 3 Players. Please notify the TO when registering your team affiliation. You will have team immunity in the first round of the tournament, and qualify to try and win the team award.
Allies ARE NOT allowed.
The optional “WITHDRAW” rule will be used for this event with a -1 to hit modifier applied if the withdrawn unit makes a new charge.
We will NOT be using command dice/orders.
Turn 7 roll- will only occur on a die roll of 6.
Sportsmanship- There is no sportsmanship award. Each player should endeavor to be an opponent that they themselves would want to play against. If you would like to report something, please pull the TO or message the TO during or right after your game. If you receive more than 1 warning in the event you will be disqualified from the event and any future Carolina Reaper events.
Table setup
We will be using premade Maps that will be on the table at the start of each round. The terrain on the table will consist of a mix of:
Hills ht3
Forests ht9
Impassible Features ht9
Walls/obstacles ht1
Fields ht2
Difficult area terrain ht -1 (Yes negative 1 height. IF you are more than 50% inside the area of terrain your height decreases by 1. Aside from this it DOES NOT grant cover, but all other difficult terrain rules still apply to any unit affected by it. Example - a Horde of Ht 3 ogre warriors advance into the terrain feature and are more than 50% inside of it. They are now considered to be Ht2 for all LoS purposes.
We will be using modified book missions. The following missions are the possible ones that will be played during the event, modified based on the scoring system on the following page.
Pillage
Loot
Push
Plunder
Fool’s Gold
Raze
Smoke And Mirrors
Salt the Earth
Stockpile
Seek and Destroy
Protect and Raze
Compass Points
Please read the Following carefully.
Scoring
Using Objective markers - At the end of each turn starting at the end of turn two, players check for the following conditions, each being worth 1 point- The total number of mission points is capped at 24.
Do you control 1 objective marker?
Do you control 2 or more objective markers?
Do you control more objective markers than your opponent?
Do you control any objective marker on your opponent's half of the board?
Using Loot counters - At the end of each turn starting at turn two, players check for the following conditions, each being worth 1 point- The total number of mission points is capped at 24.
A unit can only hold as many loot counters as it has unit strength. Example a unit strength 2 titan can hold at most 2 loot counters.
Do you control 1 loot counter?
Do you control 2 or more loot counters?
Do you control more loot counters than your opponent?
Do you control any Loot counter on your opponent's half of the board?
Using Bluff counters - At the end of each turn starting at end of turn two, players check for the following conditions, each being worth 1 point- The total number of mission points is capped at 24.
When a zero-point token is revealed, remove it from the table just like you normally would.
Do you control 1 bluff counter?
Do you control any 2-point bluff counter?
Do you control 2 or more bluff counters?
Do you control more bluff counters than your opponent?
Attrition points will also be awarded at the end of the game based on the total cost of units you have killed. Use the following format to award these points–
0- 250 = 2
255 - 500 = 4
505 - 750 = 6
755- 1000 = 8
1005 - 1250 = 10
1255- 1500= 12
1505-1750 = 14
1755 - 2000 = 16
2005- 2250 =18
2255- 2300 = 20
In this event you will be able to bring 1 cryptid to use in each of your games throughout the tournament. This will be supplied by you. Once you pick your cryptid you will use the same model throughout the tournament, no swapping! For gaming purposes, it is a monster on a 50x50 base with various stats except They all will be HT 3 and US 1 and are able to benefit from any friendly Inspiring/rally auras. In the case of nightstalkers, the cryptid gains the “Mindthirst” special rule.
Pick one and make sure you notify the Organizer of your choice when you register and turn in your army list-
The Wampus Cat
SP |
ME |
RA |
DE |
AT |
NE |
6 |
4 |
- |
6 |
1 |
-/11 |
Pathfinder
Nimble
Dread
Iron resolve d3
BloodBoil - This does not count towards your limit of this spell.
The Beast of Bladenboro
SP |
ME |
RA |
DE |
AT |
NE |
7 |
3 |
- |
4 |
7 |
13/15 |
Thunderous Charge 1
Strider
Vicious
Lifeleech 3
Nimble
Rampage D3
The Red Cap of Old Salem
SP |
ME |
RA |
DE |
AT |
NE |
4 |
4 |
- |
3 |
1 |
12/14 |
Special ability - May cast each of the following spells once per turn, subtracting one dice from the total for each sequential cast for that turn. Ex - 1st cast full dice, 2nd cast (dice -1) , 3rd cast (dice - 2)
Spells - Hex 3, Scorched earth 3, Weakness 3
Spellward
Stealthy
Nimble
Feedback – After rolling to hit with a spell proceed to roll damage for each hit
The Raleigh Blob
SP |
ME |
RA |
DE |
AT |
NE |
5 |
5 |
- |
3 |
12 |
-/16 |
Regen 4+
Ensnare
Cloak of Death
Pathfinder
Ordered March
Knobby the Squatch
SP |
ME |
RA |
DE |
AT |
NE |
6 |
3 |
- |
5 |
4 |
12/16 |
Stealthy
Pathfinder
Fury
Crushing Str 3
Nimble
Slayer D3
Atomic Empire
3400 Westgate Dr. #14B
Durham, NC 27707
(919) 490-7900
Click here for map
Atomic Empire offers a wide selection of products from miniatures for all types of wargaming to comics and board games. Players can enjoy bottled and draft beers at the Atomic Empire bar as well as non-alcoholic beverages and snacks. A variety of restaurants are convenient to the store as well.
There are several excellent hotels and motels near Atomic Empire. Here
are a few of the closest to get you started.
La Quinta Inn and Suites – Durham / Chapel Hill
4414 Durham Chapel Hill Blvd
Durham, NC, 27707
(866) 527-1498
0.49 Miles to the Store
Extended Stay America Durham-University
1920 Ivy Creek Blvd
Durham, NC, 27707
(866) 539-0036
0.51 Miles to the Store
SpringHill Suites by Marriott - Durham Chapel Hill
5310 Mcfarland Rd
Durham, NC, 27707
(855) 239-9485
1.9 Miles to the Store
- Please submit list and choice of cryptid to [email protected] by May 10th at 11:59 PM.
- Please add yourself to the Facebook event page for live updates and discussions.
- If you have any questions please reach out to the TO at [email protected].
Registration fee:
$50.00
$40.00
Registration deadline: May 10, 2025 11:59 PM
Sign in to Register